Category Archives: Opinion

Cox: Gigabit internet coming to Arizona, eventually

Google’s threat to bring faster internet to Arizona is working…. sort of.

Cox Communications announced today plans to introduce gigabit Internet speeds in Phoenix starting this year. That’s great news for local gamers as gigabit internet is as much as 100 times faster than the average broadband speed.

Don’t get too excited though – the company will begin only with select residential projects and neighborhoods, so chances are you’ll have to wait until 2016 when Cox begins its “market-wide” deployment.

Cox also announced today it will double the speeds of its most popular tiers of internet service, with the Internet Preferred package going from 25 mbps to 50 mbps and the Internet Premier package jumping from 50 mbps to 100.

Continue reading Cox: Gigabit internet coming to Arizona, eventually

Advertisements

FTL: Advanced Edition and the difficulty problem

On April 3, Subset Games released FTL: Advanced Edition, a free update for the popular 2012 space roguelike.

The update includes more ship layouts, a new race and cruiser, new combat mechanics and added encounter types.

The new content is refreshing and it’s the type of update that many developers would charge for.

As players launch back into FTL, they’ll quickly recall how frustrating the game can be. The smallest mistake can force the player back to the hangar, and even worse, so can simple bad luck.

It’s the same type of “frustrating gameplay (and not violent content) that an Oxford study recently linked to “feelings of aggression” after playing video games.

Continue reading FTL: Advanced Edition and the difficulty problem

Opinion: I don’t want to save the world

“No matter how many times you save the world, it always manages to get back in jeopardy again. Sometimes I just want it to stay saved!” –Mr. Incredible

CD Projekt Red released a new gameplay trailer for The Witcher 3: Wild Hunt a few days ago, and it got me thinking about the different approaches roleplaying games take on player characters.

Imagine a spectrum, with a rigidly defined protagonist on one end and a blank sheet player character on the other. Most roleplaying games lean toward one side. The more defined protagonists still get some breathing room for player choice, and the less defined ones still usually have a role in some larger conflict.

Continue reading Opinion: I don’t want to save the world

Opinion: Game wikis break adventure genre

This review was originally posted on http://www.ferritales.com.

Adventure games are broken.

You might say that the genre is still going strong with the success of games like Terraria, Minecraft or Telltale’s The Walking Dead. But when there’s a wiki site for every game with all its secrets just a few keystrokes away, mystery and discovery fall victim to efficiency and power gaming.

A video game used to force you to use your brain; now, you can just use Google. It feels like cheating.

Continue reading Opinion: Game wikis break adventure genre