Teams are already organizing for the world’s biggest collective game jam.
The Phoenix branch of the event is kicking off at 6 p.m. Friday, Jan. 23, at Arizona State University. It’s hosted again by Game CoLab and will last all weekend at ASU’s Digital Culture Studio.
Teams of amateurs and veterans alike will have 48 hours to make a game following a to-be-announced theme. It’s a great opportunity for developers to make friends, work together and learn about making video games.
There were no prizes at last year’s event, but Game CoLab is looking for interested sponsors.
The event will wrap up on Sunday at Endgame Bar with a demo night for game jam entries and other titles from local developers.
Four teams built games for the event based around a dinosaur theme and presented them July 20 at Arizona State University in Tempe.
“We wanted to bring people together and show them what we could do,” Game CoLab co-founder Ben Reichert said. “I wanted to do something that kind of symbolized Arizona because we do have some archaeological things here.”
“With the global game jam we didn’t have any prizes and I’m really excited we had some prizes this time,” Reichert said.
A panel of judges chose the winners based on theme, programming quality, art style and gameplay features.
Event sponsors included the Arizona Commission on the Arts, Ascendum, Arizona State University, The University of Advancing Technology, Unity, Cartel, Cosplay Fan Gear and “Indie Game: the Movie.”
First place and the prize of a permanent Unity Pro license went to Dinosaur Story, a dinosaur exploration simulator that challenges the player with surviving in a 3-D world. The player dinosaur must prey on weaker dinosaurs while evading larger ones that can kill it, team member Tyler Knecht said.
“It’s a battle between surviving hunger and not being eaten,” Knecht said. “Eventually plants won’t suffice and you need to become a predator to survive.”