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League of Legends: ASU eSports enters Collegiate Championship

Eric Piispanen, left, poses with Alex Ich, middle, and Genja, members of competitive League of Legends team Gambit Gaming.

By Alex Ferri

Eric Piispanen thinks of competitive League of Legends as a game of chess.

“Your goal is basically to predict and outplay your opponent, not through mechanics, but through being in the right place at the right time,” he said.

Piispanen is coordinator for the League of Legends teams of the Arizona State University eSports Association. League of Legends, the massively popular online battle arena title from Riot Games, is one of several games played competitively at ASU and across the globe.

When Riot Games announced its North American Collegiate Championship on Jan. 7 that would pit the best college teams against each other for a chance at a $100,000 prize pool of scholarship funds, Piispanen, summoner name iamanelf, started putting a team together.

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