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Flub Fighter Heads to Phoenix Comicon

Local multiplayer games hold a special place in the heart of many. Past generations grew up on games like Goldeneye, Mario Party and Super Smash Bros.

But splitscreen and party games have fallen out of favor recently in favor of online multiplayer.

Flub Fighter hopes to recapture the magic of local multiplayer. It’s one of the games that will be featured at the Arizona Video Games Showcase at Phoenix Comicon May 28-30.

Developers Todd Enyeart and Andrew Rabbe have spent eight months working on the game with the rest of their team. They called Flub Fighter a “mash up” of Super Smash Bros. and Gang Beasts.

“We needed some kind of twist,” Enyeart said. “We decided to have it so you can only be injured or killed by the environment.”

That made level design an important and challenging part of the game. Five levels have already been completed, and five more are in the works.

“A lot of it’s about flow,” Rabbe said. “We needed to have something everywhere that you can punch an enemy into.”

That includes a map with a giant disco ball of death that descends midway through the game and shoots lasers in every direction.

Continue reading Flub Fighter Heads to Phoenix Comicon

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