Tag Archives: Review

Daredevil Season 2 Review: Lost in the Dark

In Daredevil, Matt Murdock stretches himself thin trying to be a hero, a lawyer and a friend all at once. He tries to do too much, and as a consequence, things are left unfinished or neglected. Just like its main character, Daredevil’s second season stretches itself across too many subplots, and it leaves the show muddled and shallow.

A big part of season one’s success had to do with the conflict between Daredevil and Wilson Fisk. That might seem obvious, but it’s precisely what season two was lacking. Everything that happened in season one could be boiled down to that battle between Daredevil and Fisk. In season two, the villains come and go, changing allegiances or disappearing in a flash.

Fisk worked so well as a villain because he had a clear goal: taking over Hell’s Kitchen. And that goal permeated the entire season. In season two, our first villain is Frank Castle, A.K.A. The Punisher. He’s one a one-man rampage against organized crime, and he even bests Daredevil right off the bat.

The back-and-forth between the two characters over their similarities and differences makes for some great dialogue. But Punisher is apprehended after just a few episodes, and the show suddenly turns into a legal drama.

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Arizona Gamer reviews The Sims 4

What makes a good sequel: improving core features or adding new content?

A perfect sequel would do both, but developers often prioritize one over the other. Even a giant like Electronic Arts had to choose with The Sims 4, and the company chose the first route, even going so far as to leave out popular features from previous games.

Compared to its predecessor, The Sims 4 offers better customization, interaction and depth while sacrificing an open world and leaving some obvious content holes that, in typical Sims fashion, will inevitably be patched with expansion packs.

As a base game, The Sims 4 is the best installment in the series despite lacking some features as pools or toddlers. Here’s the thing: every games in the series has used expansions to complement the first release. Every Sims game is guilty of it, so it’s unfair to hold it against The Sims 4 more so than another installment. However, it’s a valid criticism of the entire series.

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Where The Sims 4 shines is with its core features. Overall, they’re a strong improvement over The Sims 3. Most notable are improvements to the dialogue and emotion systems, which have undergone a complete overhaul to include various mood states for each Sim.

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Arizona Gamer reviews Banished

“The worst enemy you can meet will always be yourself.” – Friedrich Nietzche

City-building strategy game Banished is a testament to individual accomplishment. Luke Hodorowicz of Shining Rock Software created the game by himself over the course of several years. While the game certainly isn’t perfect, its success is a testament to power of hard work and determination.

Banished breaks down the city-building genre to its most basic form. Its minimalistic approach is refreshing and it presents the player with the simple goal of keeping his citizens alive. It’s true that beyond survival, the game lacks depth, and its replay value is limited. But there’s an appealing quality to the game’s simplicity that is strengthened by a quality soundtrack and pleasing aesthetic.

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Arizona Gamer reviews Payday 2

This review was originally posted on http://www.ferritales.com.

Organized crime is glamorous. While the exploits of a petty thief might not be admirable, there is a certain appeal to the life of a seasoned criminal.

An ordinary person will likely go their whole life without robbing a bank or transporting cocaine. But that doesn’t mean that person can’t feel some of the rush that comes with pulling off a successful heist. That’s the escapist nature a video game: it lets people act out wild fantasies.

Payday 2 lets players live out their organized crime fantasies with a variety of underworld undertakings, ranging from art theft to gun running. It’s all of the fun of robbing a bank with none of the lengthy federal prison sentence.

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Arizona Gamer reviews Brave New World

This review was originally posted on http://www.ferritales.com.

As the massive success of Call of Duty and similar titles shows, war is a popular theme in video games.

So much so that video games and war have become linked in many people’s minds. They go together like… war and video games.

While there are definitely other popular genres, a stereotype has grown around games that says they’re all about killing.

Is that what’s so appealing about war games?

In truth, war has shaped the human race. Our history as a species is defined by it in many ways–but not entirely.

While war has its place in games just as it does in human history, other themes are needed too.

Previously, Civilization 5 was a war game. Of course, there were alternative routes to victory, but it ultimately came down to who had the biggest army at the end of a match.

Maybe that’s clever commentary on reality, but Brave New World changed this dynamic by introducing more diplomacy and trade features. In essence, it made Civilization 5 less of a war simulator and more of a world simulator.

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Arizona Gamer reviews Monaco

This review was originally posted on http://www.ferritales.com.

They say subtlety is dead. When it comes to video games, there’s evidence to support such a claim—just look at the success of titles like Call of Duty, Halo and Borderlands. While I love going on a testosterone-fueled rampage just as much as the next dude, it’s also nice to play some games with a different play style.

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